Sunday, March 11, 2012

February 24th

Gripes
Involving the power of complaining and being aware of what is happening around you, I must say 'Gripes' was an interesting game to play. It was based on the concept of everyone complaining loudly, then Mr. Mouck would pick out a 'solo' and only that person would complain loudly while the others would quiet down. Since we were supposed to 'let out' something that was annoying, Gripes felt... good. This game, to my opinion and remembrance, was supposed to help us feel more confident about performing on stage and help us project our voices. I remember feeling embarrassed at the beginning of the game, like if everyone else could listen to me only. I then realized I couldn't really make out what anyone else was  saying, so I figured it was the same vice-versa, and enjoyed yelling out my annoyances!

Always say 'Yes'! Partner Acting
During this activity, we stood in two lines, the person directly across from us our partner. The main objective was to have one of us come in with an action and a setting in mind, and our partner would then come in, accept what we saw and join our action in a logical way (saying yes to our idea). The purpose I believe was to not only teach us to imagine a setting and action we could be doing in that setting but to be able to integrate ourselves in someone else's setting and ideas, depending on what we understood they were doing, a major part of improvisation. When it was my turn to come in, I remember knowing exactly what i wanted to do: to be be an animal. Omar happily joined in and chased me around the room, him a dog and me a cat. Though I had come up with the original idea, Omar had developed it with a simple bark, so I took off from his idea and became the angry cat. The same occurred vise versa (and I may be mixing days up because I remember I was never Omar partner's twice in a row) when Omar came in, jumping around and I interpreted it to be a pogo stick. Omar accepted my idea and we were both pogo sticking around the room, though this was probably not what Omar had started off with. Overall, the games we have payed on both the 22nd and today make me realize that if you always say yes to a partner's 'suggestion', your performance will not only be more believable but more developed and interesting.

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