Pushing and Pulling Games
Today's class was primarily composed of further games designed to test our imaginative, miming and improvisational abilities. The main task was to imagine we were pushing or pulling something heavy, its weight, its size, and the way we were pushing defined by the way we looked, our face expressions, apparent tension in our bodies, and our backs. We were paired with someone and were told to 'carry a heavy imagined object across the room and put it down'. I think the point of these games was to help us make a connection between our imaginary world and what we are seeing with the real world, or what our audience is seeing us do.
I was paired with Gaia, and we carried a monster candy cane across the room for Ms. Ogletree. It was hooked on Gaia's shoulder, and I was crouching, pushing the base of the candy cane upwards to relieve some of the weight on Gaia's shoulder. I remember really seeing, feeling and smelling the candy cane as well as feeling the horrible weight and tension in my arms, but I was scared that if I let go, the candy cane would crush Gaia and break. We were however not very successful at keeping the candy cane together and it progressively got smaller to say the truth. However, by the end of the class, we had understood that a person who is pushing an object automatically gets a bent back with a visible curve, and a person who is pulling an object gets the opposite effect (their backs bend backward). We therefore had a second round of mimic pushing and pulling, with a different partner.
I was with Sua this time, and we decided to take a original approach to the whole 'pulling and pushing' task we had to do. We pulled turnips out of the ground, occasionally jumping for tough turnips, all along singing the blues. I then pushed Sua on our 'swing' (consisting of me pushing Sua, her running a bit then jumping) and vice versa. I think we really nailed the back arching, and I felt like we were quite convincing. Its true, the more you believe in what you are doing, even if it doesn't make sense and you look like a lunatic, the more your audience will believe you.
Today's class was primarily composed of further games designed to test our imaginative, miming and improvisational abilities. The main task was to imagine we were pushing or pulling something heavy, its weight, its size, and the way we were pushing defined by the way we looked, our face expressions, apparent tension in our bodies, and our backs. We were paired with someone and were told to 'carry a heavy imagined object across the room and put it down'. I think the point of these games was to help us make a connection between our imaginary world and what we are seeing with the real world, or what our audience is seeing us do.
I was paired with Gaia, and we carried a monster candy cane across the room for Ms. Ogletree. It was hooked on Gaia's shoulder, and I was crouching, pushing the base of the candy cane upwards to relieve some of the weight on Gaia's shoulder. I remember really seeing, feeling and smelling the candy cane as well as feeling the horrible weight and tension in my arms, but I was scared that if I let go, the candy cane would crush Gaia and break. We were however not very successful at keeping the candy cane together and it progressively got smaller to say the truth. However, by the end of the class, we had understood that a person who is pushing an object automatically gets a bent back with a visible curve, and a person who is pulling an object gets the opposite effect (their backs bend backward). We therefore had a second round of mimic pushing and pulling, with a different partner.
I was with Sua this time, and we decided to take a original approach to the whole 'pulling and pushing' task we had to do. We pulled turnips out of the ground, occasionally jumping for tough turnips, all along singing the blues. I then pushed Sua on our 'swing' (consisting of me pushing Sua, her running a bit then jumping) and vice versa. I think we really nailed the back arching, and I felt like we were quite convincing. Its true, the more you believe in what you are doing, even if it doesn't make sense and you look like a lunatic, the more your audience will believe you.